CG update 3
May 30th, 2016
So, this week, we started to get a lot more focused on this project and set aside other projects as CG is the first one to be presented.
We spend a lot of time on fixing the texture that will be displayed on the web, and though we have tackled most of the problems, we still encounter a few problems :(.
Like how our bed lamp should be displayed like this on blender:
But our bed lamp is displayed like this on the web:
And the details of the faces and edges in web is not shown as detailed as in Blender.
We sincerely hope that our handwork on making the models are acknowledged, even though it is not displayed optimally on the web.
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